Business Project Associate (China Market Preferred)
Business Project Associate (China Market Preferred)
Athena Studio- Posted 21 hours ago
- Be among the first 10 applicants
Job Description
I. OVERALL JOB RESPONSIBILITY
- Act as the key bridge between Athena and the Chinese game/entertainment market by combining business development and product evaluation, while coordinating projects to ensure successful partnerships and smooth operations.
II. KEY JOB DUTIES
- Continuously monitor the Chinese mobile game and entertainment market, tracking trending genres and developer updates, and provide market analysis reports to support the publishing strategy.
- Source and build a network of Chinese game studios and developers, grouped by genre and target audience, through platforms (e.g., TapTap, QooApp) and industry expos (e.g., ChinaJoy), with a focus on promising studios not yet signed by major publishers.
- Evaluate each product's potential for SEA and global markets by analyzing key performance metrics, and match suitable titles with the company's publishing requirements.
- Negotiate and drive the signing of licensing and co-publishing agreements, structuring revenue models such as Minimum Guarantee (MG), Revenue Share, and Licensing Fees to secure favorable and fair terms for both sides.
- After signing, act as the main point of contact between Athena's Vietnam/Global teams and Chinese developers, managing timelines for source code handover, localization, and technical support to ensure a successful launch and smooth operation.
- Resolve issues between the operations and development teams arising from differences in time zones, workflows, or language.
- Build trust and maintain long-term relationships with Chinese partners, and explore further collaboration opportunities.
III. EDUCATIONAL REQUIREMENTS / SKILLS / ATTRIBUTES
EXPERIENCE & MUST-HAVES
- 3-5 years of experience in business development, product evaluation, or project coordination within the gaming/entertainment industry, preferably in mobile game publishing.
- Mandatory: Fluent in Chinese (HSK 6 or equivalent) in listening, speaking, reading, and writing, including game/entertainment terminology.
- Mandatory: Proficient in English (TOEIC 700 or equivalent) in listening, speaking, reading, and writing.
- Mandatory: Available for business travel to China and other countries.
- Mandatory: An existing network of game studios/developers (partner pool) and an active WeChat account.
KNOWLEDGE
- Solid understanding of the Chinese mobile game and entertainment market, including trending genres and products potential for SEA and global markets.
- Game publishing knowledge: licensing, co-publishing, localization, and revenue models such as Minimum Guarantee (MG), Revenue Share, and Licensing Fees.
- Deep understanding of Chinese business culture, including relationship building and high-context communication.
- Understanding of key product performance metrics.
SKILLS
- Strong negotiation and persuasion skills.
- Networking and partner sourcing skills through platforms (e.g., TapTap, QooApp) and industry expos (e.g., ChinaJoy).
- Data analysis skills and sharp business acumen.
- Timeline management and conflict resolution across teams, time zones, and cultures.
ATTITUDE
- Game lover with a passion for the entertainment industry.
- Win-win mindset, committed to building trust and long-term partnerships.
- Proactive and self-motivated; able to learn quickly and excel in a fast-paced, OKR-driven team.
- Flexible with frequent business travel and cross-time-zone work.
More Info
Job Type:
Industry:
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Key Skills
Fluent in Chinese HSK 6 or equivalent
Proficient in English TOEIC 700 or equivalent
Game publishing knowledge
Timeline management
Licensing and co-publishing
