Location: Hanoi (onsite)
Experience: 3-6 Years
Type: Fulltime
Preference: Vietnamese Citizen
We are looking for a talented Technical VFX Artist to create high-quality real-time visual effects while ensuring strong technical performance in Unity projects. This role bridges art and engineering by designing visually appealing effects, shaders, and materials that are optimized for real-time applications. You will collaborate closely with artists, developers, and designers to enhance visual impact while maintaining performance and scalability.
Key Responsibilities
- Create and implement real-time VFX using Unity VFX Graph and Particle Systems
- Design and optimize shaders and materials using Shader Graph or custom solutions
- Integrate VFX with gameplay systems and animations
- Optimize effects for performance, memory, and platform constraints
- Support and improve VFX pipelines, tools, and workflows
- Troubleshoot and resolve technical or visual issues related to rendering and effects
Technical Requirement
- Strong hands-on experience with Unity VFX Graph, Particle System, and Shader Graph
- Solid understanding of real-time rendering, lighting, materials, and post-processing
- Experience with performance optimization (overdraw, draw calls, batching, profiling)
- Familiarity with tools such as Unity, Blender or Maya, Substance Painter/Designer, and Photoshop
- Understanding of real-time engine constraints for PC and mobile platforms
- Basic to intermediate C# scripting for effect control and tooling
Soft Skills
- Strong artistic eye combined with technical problem-solving skills
- Clear communication and collaboration with cross-functional teams
- Self-driven and adaptable in fast-paced production environments
- Ability to balance visual quality with technical limitations