Search by job, company or skills

puzzle studio

Game Designer

Save
  • Posted 15 hours ago
  • Be among the first 10 applicants
Early Applicant

Job Description

1. About the Company

Puzzle Studio is a fast-growing mobile game studio with a mission to create fun, creative, and high-quality puzzle games for players around the world.

We are guided by our core values of Determination, Dedication, Continuous Learning, Proactivity, and Collaboration, which shape how we work and grow together. At Puzzle Studio, we aim to deliver gaming experiences that bring joy and relaxation to our players.

If you are passionate about gaming, eager to learn, and excited to turn creative ideas into reality, we'd love to have you on our team.

2. Overview

We are seeking a Game Designer with strong creativity and a passion for puzzle games. In this role, you will be responsible for designing and developing prototype puzzle games with unique, simple, and testable core gameplay. You will collaborate closely with developers and artists to validate ideas quickly and create engaging early-game experiences that demonstrate both fun factor and market potential.

3. Key Responsibilities
  • Propose and develop core gameplay ideas for puzzle prototypes.
  • Design clear core loops and victory/fail conditions.
  • Create 5 - 10 initial levels to validate fun and player retention.
  • Collaborate with developers to build rapid prototypes (within 3 - 7 days).
  • Collect internal feedback and continuously improve gameplay.
  • Consider marketability factors (viral potential, simple visuals, ad-friendliness).
  • Write concise design documents for developers and artists.

4. Requirements

Must Have

  • From 2 years of experience in designing puzzle/casual games or working on game prototypes
  • Solid understanding of game loops, basic level design, player motivation, and difficulty curves
  • Strong logical thinking with the ability to validate ideas through paper prototypes, Figma, or other prototyping methods
  • Experience creating simple, testable, and engaging gameplay prototypes
  • Ability to design clear core loops, victory/fail conditions, and early-game experiences
  • Good communication skills, able to present ideas clearly through diagrams, flowcharts, or concise design documents
  • Ability to collaborate effectively with developers, artists, and cross-functional teams
  • Strong creativity with a passion for puzzle and casual games

Nice to Have

  • Experience working in Agile teams or rapid prototyping models (experience with Jira is a plus)
  • Familiarity with Unity or no-code prototyping tools
  • Strong understanding of puzzle game market trends, viral gameplay mechanics, and player behavior

5. What We Offer
  • Competitive salary package with performance and salary reviews twice per year
  • Quarterly performance bonuses
  • A flexible, open, and collaborative working environment where ownership and initiative are valued
  • Opportunity to work directly on global mobile game products with strong growth potential
  • A team culture that encourages learning, experimentation, and continuous improvement
  • Comfortable pantry with coffee, tea, snacks, and occasional afternoon treats
  • Fun and friendly office activities including board games, foosball, weekly football, and badminton sessions
  • Clear long-term growth opportunities with a transparent vision and development roadmap
  • Direct collaboration with passionate teammates who love games and enjoy building products together

6. How to Apply

If you are passionate about the gaming industry and eager to contribute to creating global hit games, we would love to hear from you. Please send your CV to [Confidential Information] with the subject line: Application – Position – [Your Name].

Workplace Address:

Puzzle Studio: 18E Cong Hoa, Ward 4, Tân Bình District, Ho Chi Minh City

More Info

Job Type:
Industry:
Function:
Employment Type:

About Company

Job ID: 149405403

Similar Jobs

Ho Chi Minh, Vietnam

Skills:

Game DesignMockupsFlowchartsWireframesgame UX designgameplay mechanicsgame loop designmissions designgameplay prototypeslevel designfeatures designgame elements

Ho Chi Minh, Vietnam

Skills:

unreal engine UnityGameplay Mechanics