Our name IndieZ is derived from the word Indie combined with Z, which means will not be an Indie anymore.
With one mission - Make Life More Gaming, we would like to focus on developing good games for all users to play every time & everywhere.
General Description:
Bring ideas, build prototypes, create interactive narration, and develop the game&aposs mechanics.
Key responsibilities:
Conceptualize, design detailed scenarios for mobile games: features, content, game play
Build levels, evaluate, analyze, and balance the game to create the best experience for users
Collaborate with Dev and Artist to develop and finalize ideas for the game
Analyze game metrics, evaluate, and optimize according to the chart to make appropriate adjustments
Bug testing in the game before the game is released in production
Build game story (if any)
Market research for new game ideas and trends in mobile games
2. Qualifications
At least 1 year of experience in Game Design.
Have general knowledge of the Game market in general, as well as a good grasp of the needs and aspirations of game players/users.
Understanding design for mobile games, both on Android and iOS.
Meeting deadlines for content and game builds
Intermediate English skills( Reading/ Writing).
Having experience as a project manager/product manager is a plus.
Passionate about games and playing many game genres
Good at communication, clear and understandable presentation, and teamwork
Requiring a Personal laptop
3. Benefits
Bonus, 13th salary, and a six-month salary review
Social & health insurance: will be paid following the regulations on insurance.
Dynamic work environment
Snacks & beverages are available
Portfolio requirements
For your application to be considered, you must submit a portfolio or other samples of your work.
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, screenshots, scanned pictures, web page portfolio, etc.