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3D Artist (Remote Jobs)

Fresher
  • Posted 11 hours ago
  • Be among the first 10 applicants

Job Description

This is a remote position.

About the Role

We're hiring a 3D Artist who's as comfortable modeling in Blender as they are setting assets up in Unity. You'll work on environments, props, lighting, and shaders — ensuring that what looks good in renders looks even better in-game.

What You'll Do

  • Model, texture, and optimize 3D assets for real-time Unity projects

  • Create high-quality props, environments, and scenes with strong composition

  • Configure materials, lighting, shaders, and VFX directly inside Unity

  • Ensure assets meet performance standards and are game-ready

  • Collaborate closely with designers and developers to achieve visual goals



Requirements

What We're Looking For
  • Proven 3D modeling and texturing skills (portfolio required)

  • Proficiency in Blender/Maya/3ds Max, Substance Painter/Designer, Photoshop

  • Hands-on Unity experience: materials, lighting, and optimization

  • Understanding of topology, UVs, and PBR texturing

  • Good eye for form, color, and atmosphere

  • Reliable, communicative, and self-organized in a remote setup



Benefits

Why Join Us
  • Work globally – Be part of a diverse, international team.

  • Creative ownership – You'll directly shape how our games look and feel.

  • Room to grow – Learn new skills (VFX, shaders, animation) while contributing your strengths.

  • Impact – See your work come alive in titles played by millions of people



More Info

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About Company

Job ID: 151848439

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