- Position: 2D Artist Animator (Spine)
- Working Location: Ho Chi Minh, Phu Nhuan District
- Level: Middle
Job Overview
As a Game Animator, you'll be the center of creativity to design our games. You'll illustrate ideas, build prototypes, create interactive and attractive game animation. Game Animators work as part of a multidisciplinary team that includes games producers, game developers, game artists and game testers.
Main Responsibilities
- Create animation using Spine.
- Support Game Producer in Game UI/UX, idealizing the visual look, transition timing to optimize game animation.
- Work closely with Game Producer and Game Developers to import the animation.
Must Have Skills And Experience
- Be fluent in designing softwares such as Spine, Adobe Photoshop, Illustration, After FX, etc.
- Knowledge or experience in Game UI/UX.
- High drawing performance, fast delivery.
- Be able to apply/design/draw Particle animation.
- Be creative and original.
- Understand the operation mechanism of game engine animation.
- Resistant to high pressure at work.
- Have a good product mindset (Ability to understand and experience as a real user on the games they built).
- Have the ability to work independently and work in a team.
- Orientate and coordinate team activities.
- Be a good team player.
Prefer If Candidates Have
- 3-4 years of Animator experience.
- Portfolio of sample projects.
- Enthusiasm and knowledge of the online game industry.
Why You Should Apply For This Position
- Asset provided.
- Attractive salary package with the 13th-month salary.
- Competitive longterm and performance bonus.
- Review salary every release milestone.
- 5-day working week (Monday-Friday) with flexible working hours.
- Friendly work environment, no office politics.
- Free snack breaks and drinks, birthday celebration policy.
- Opportunities to gain hands-on experience in new and cutting-edge technologies.
- Work closely with seniors and domain experts.
Contact me for more information or Apply your CV via [Confidential Information]