Technical Artist

Technical Artist

Assassin's Creed
Not Specified
Not Specified

Job Description


The Technical Artist acts as abridge between the artists and programmers, ensuring the art content and features are easily integrated into the game while respecting the artistic vision and technical constraints ofthe project.
  • Work with artists, modelers, and animators to create 3D art and bring it into the engine.
  • Support and educate artists and engineers in the use of the 3D art pipeline and user-facing engine tools.
  • Provide hands-on support to artists and engineers regarding asset performance and validation.
  • Work closely with the Art Director and Art Lead to deliver the art vision within the projects while assuring the highest technical quality.
  • Assist with character rigging and tool creation.
  • Review creative process and identify opportunities for tool improvements.
  • Develop 3D art pipeline tools and extensions with an eye towards usability and efficiency.
  • Solve challenging technical issues in the 3D asset pipeline.
  • Collaborate with engineers to diagnose and resolve in-game problems.
  • Stand as the technical point of contact for technical issues related to asset production.
  • Produce documentation on pipeline, tools, methods, training, processes, and engine.
  • Carry out other tasks assigned by the line manager.

  • Experience in adigital art content creation pipeline, ideally inthe video game industry
  • Must have shipped titles as a 3D Technical Artist
  • Expert knowledge of Maya/3ds Max, Houdini, Substance Designer, Painter, Photoshop
  • Strong scripting experience with Python and PyMEL
  • Experience with Unity engine and different game platforms
  • Strong knowledge of Autodesk Maya and its underlying API
  • Experienced in developing custom tools for Digital Content Creation tools (Maya, 3DS Max, etc.)
  • Excellent verbal and written communication skills
  • Understanding of the performance implications of game art asset creation

Preferred skills:
  • Experience working in node-based game engine editors
  • Experience rigging 3D characters for animation
  • Experience with version control systems such as Perforce, git, subversion, etc

Ubisoft's 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Ubisoft Da Nang - where bright ideas are given a chance to shine
Ubisoft Da Nang is an ambitious studio full of international talents. We are committed to creating worlds that are a playground for the imagination, offering moments of surprise and fun.
Since 2020, we are bringing the best creative and engineering talents from Vietnam, Southeast Asia, and the world together to bring Ubisoft worlds to new audiences.
At Ubisoft Da Nang, you will grow and collaborate with highly talented teams from around the world. You will be able to work on challenging and interesting projects, that will be displayed at the international level.
Joining our studio is taking the opportunity to grow within the Ubisoft family, to work on our most famous brands either by developing instant party games powered by H5 technology, by creating games on Unity, or working on web3 projects.
We aim to empower and connect our talents within a dynamic and creative workplace that was awarded best office design in Vietnam by VMark 2021. Joining Ubisoft Da Nang will give you access to so much! From the beach to the mountains, clean air, no traffic, and proximity to every big city in Southeast Asia, as well as be part of one of the tech hubs in South East Asia.
So, if you share our vision and want to be part of our team, contact us. Join us and create the unknown!
Why it's great to work at Ubisoft Da Nang:
  • An international, professional, collaborative, modern, and creative environment
  • Attractive remuneration package
  • Performance rewards
  • Creative & endless fun projects
  • Flexible working time
  • Premium healthcare insurance for you and your family
  • Team building, Lunar New year Celebration, Projects celebration
  • Beers and treats every Friday (yay!)
  • Staff clubs
  • Free in-house entertainment facilities (PS5, Switch, Arcade Machine), coffee, tea and fresh fruits

Job Details

Assassin's Creed is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the first installment in the Assassin's Creed series. The game was released for PlayStation 3 and Xbox 360 in November 2007.

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